Is it to pretend that Squaresoft had actually made a 7th game on the SNES? Or is it to render everything FF6 styled as a substitute instead? Would you use the character sprites that look like RTP? Would the goal then be to do whatever is humanly possible in RPG Maker? There are a lot of directions and intentions to go in, and very few would realize a consistent process. There are a lot of choices to be made on what exactly your goal is. Then there’s the problem of the RPG Maker community often being very amateur. Let’s assume for a moment that the question has been answered. The rabbit hole goes deep with Final Fantasy fan games made in RPG Maker What’s the point? What is the logic in doing this? As we get further out into demake territory the purpose of remaking starts to evaporate. Doing the SNES games was about on par what RM2K3 was designed for, but even that still has its issues. Remaking the NES Final Fantasy games made sense, but that had already been done before by Square themselves, multiple times. Questions would arise at the dilemma of remaking something so close to or above the capabilities of the engine you’re doing it in. Of course, anything past FF6 would be more considered a “demake” because RPG Maker is 2D. The idea of remaking a Final Fantasy game was always brought up in idea feedback forum threads. The top popular games on RMN as of writing
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